Beyond Hadrian's Wall (2002)

Bild zu $item.gameThumb0Url Playtime: 0
Min. Age: 12
Number of Players: 2 - 4
Publisher: Guild of Blades
Designers: Ryan S. Johnson
Artists: Unknown
Mechanics: Simulation, Cooperative Game, Area Movement

In the year 122 Ad the Roman Emperor Hadrian visited the Romance province of Britannia and inspected Rome's military status there. When there he decided that Rome needed a military zone in northern Britain in order to keep the Brigante Tribes under their rule in check and be ready to put down rebellions. Additionally, it was well reasoned that the conceived of wall would also protect Rome from barbarian invasions from the independent tribes of the Scottish highlands. Construction began right away.

In the decades that followed Rome would send a number of expeditions north of the wall in an attempt to subjugate the remainder of the island. The Caledonian tribes of northern Scotland proved challenging to conquer and the hills and mountains of Scotland proved a challenging terrain for the Roman Legions to campaign in.

In this game 2-4 players will compete for dominance of Scotland. One of these players will always be the Romans. The other players will assume control of one or more of the major Caledonian tribes. Rome must conquer all of Scotland to win. The Caledonian tribes must work together, in part, to confront the mighty power of Rome, but should Rome be defeated, only one tribe can emmerge as the victor and warfare with the other tribes is a long tradition easily predating Rome's arrival in Britannia.

Guild of Blades has produced a 2nd Edition, featuring a new full color map and full color mounted units.



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ag.gameitem.lastUpdated: 2025-05-14 05:23:47.288